information
this website is primarily an information dump for the project + a loose roadmap so you can get an idea of how far along the project is/or what's planned
a countryball jrpg is an idea that's been sitting in my head for some time now and i thought giving it an actual shot could be fun
feasability
i don't think this is very feasible; but i have kind people willing to help out so i'm not completely alone though the help is nothing serious this is just an unpaid hobby project
i want to build this through godot because that engine is free and open source and free from corporate overreach; i'd love to start but as of writing i have no programming experience or anything. a jrpg for your first project with a heavy story and interlocking elements is not very beginnerfriendly i don't think.
generative ai in development is not something i really want; for brainstorming or helping troubleshoot is fine but personally i want to become proficient in gdscript/python which is what godot uses so i can actually build without becoming reliant on ai
roadmap
none at all. you can view concepts or about for what i have stored in my head but i think the first few months of this will just be spent improving programming skills and game dev in general. the one thing i already have the hang of is art i'm not an artist but i can draw
design philosophy
the narrative can be kind of like a backdrop for the combat n collection n stuff nothing too deep or serious. 'countries' are seperate characters with specialized flavor what i'm hoping for and either a country recognized by the un an historical enttiy an igo or just a region or people